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CREATING YOUR FAMILY

In creating your Crime Family, you took along the parts of your gang that would be most useful. Here is what happened:

1. All pros who could be allocated a submachine gun became enforcers in your new family. However, a minimum of 5 pros were left behind with your gang to provide leadership. Two 'free' enforcers were assigned to every Mob Business you own.

2. About 90% of your gang's wealth was passed along to your family.

3. Your gang's notoriety dropped 40-50%* due to the loss of the above items and the gang's old leader.

4. Your gang automatically declared its loyalty to your family.

5. You must give your mob boss character a first and last name. (No middle names). We chose one for you at random, but on your boss turn you may change it. The entire name may not exceed 20 characters in length. Your character's last name will be the name of your family (i.e. if your character is Vito Scarpucci then your family will be called the Scarpucci family).

6. The turn # for your Crime Family will be set to the current week #.

* If your Crime Family was formed using the FB code, notoriety dropped 50-60%

HOW IS A CRIME FAMILY PLAYED?

Pretty much like a gang, you use the same turn card that gangs use, but you have all new types of orders. Write your Boss # in the place where Gang # is written. You can write 10 orders each turn (ignore the Scout Blocks lines). Boss turns cost £1.00. When you send in your turn card the computer will automatically recognise you are a mob boss so you don't have to mention it on the card. A boss turn is input and processed just like a gang turn and, of course, a Crime Family results sheet is returned to you.

Each family has enforcers who do all your dirty work. Unlike street gangs, Crime Families do not use %gang (or %enforcers). Instead, some orders automatically send a specific number of enforcers, while other orders allow you to decide how many enforcers are sent.

OBJECTIVE

Your objective is to become the Godfather. First you must acquire over 60 (80 in a large game) mob businesses. At the start of a week in which you first have 61 (81 in a large game) or more mob businesses, you will automatically declare yourself the Godfather of NYC. This is announced to the other players and they have 3 full game weeks to try to knock you off (i.e. if announced at the start of week 38, they have until the end of week 40 to do you in). At the end of each week and for 3 weeks you must still have over 60 (80 in a large game) Mob Businesses or your claim is withdrawn. If you survive, the game ends: you are the winner of the boss level, Godfather of New York City! You will receive free play for one gang in the next game of It's a Crime! as a reward.

Hint: If a boss appears to be invulnerable to assault orders, it is often the case that he is instead vulnerable through his Mob Businesses. Use the disrupt order to undermine his businesses as disrupted Mob Businesses do not count towards the total. If he no longer has the quota his declaration will fail.

Every game of It’s a Crime! has two winners - one in the Boss level and one in the Gang level. Only gangs who are loyal to the Godfather at the end of the game are eligible to win at the gang level. Of these gangs, the gang with the highest notoriety will be the winning gang. He will be named "Capo" and will receive 30 turn credits toward another game of It's a Crime!. The other gangs loyal to the Godfather become official "runner-ups."

FAMILY COMPONENTS

Mob Boss - This is you. Be careful; you can die - which causes total collapse of your Crime Family.

Enforcers - These are your paid "torpedoes", who carry out your orders, to the letter. They hit enemy Crime Families' mob bosses and their enforcers, and protect your businesses. They even harass uncooperative gangs.

Pimps - These slimeballs run your mob businesses. They include pimps, bookies, casino managers, blackjack dealers, synthetic chemical engineers, and even a madam or two. Two pimps can make a big difference in the income you get from a business.

Wealth - This is the cash you have on hand.

Estate - This is your estate - out in Westchester, Long Island, or perhaps a penthouse in Manhattan. It is where you most often reside. Your wife and brats are also there. A percentage of your income is automatically transferred to your estate and nothing can be done to stop this (your wife is addicted to caviar and your security system always needs improvement). The more money you sink into your estate, the harder it is for enemy families to assault it and rub you out.

Mob Businesses - These are legitimate businesses you operate. You may eventually have over 100 businesses, but you only trust your accountant to keep track of 100.

Loyal gangs - These are the street gangs which have sworn loyalty to you and are your "right arm." Having many loyal gangs is very important. There is a normal loyalty limit of 4 start gangs. This can be achieved either through declaration of loyalty or through terrorising. Once this limit has been reached, only terrorising inactive start gangs will allow more start gangs to become loyal. There is no limit to the number of split gangs that can declare or be terrorised into becoming loyal.

Territory - This is the area composed of the blocks controlled by your loyal street gangs. Remember, gangs control the streets.

 

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KJC Games Ltd specialises in play by email (pbem) and play by mail (pbm) games.
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It's A Crime - The PBM Game for those interested in a crime game, gangster game or drugs lord game - if the others don't hit you first!
It's A Crime - The PBM Game for those interested in a crime game, gangster game or drugs lord game - if the others don't hit you first!   It's A Crime - The PBM Game for those interested in a crime game, gangster game or drugs lord game - if the others don't hit you first!It's A Crime - The PBM Game for those interested in a crime game, gangster game or drugs lord game - if the others don't hit you first!
It's A Crime - The PBM Game for those interested in a crime game, gangster game or drugs lord game - if the others don't hit you first! It's A Crime - The PBM Game for those interested in a crime game, gangster game or drugs lord game - if the others don't hit you first! It's A Crime - The PBM Game for those interested in a crime game, gangster game or drugs lord game - if the others don't hit you first! It's A Crime - The PBM Game for those interested in a crime game, gangster game or drugs lord game - if the others don't hit you first! It's A Crime - The PBM Game for those interested in a crime game, gangster game or drugs lord game - if the others don't hit you first!