Ro'a-lith
Week before last:

QUOTE

16593  Anti-Personnel Device (820) - 1 mus
                                                                PREF      DMG
16593  Anti-Personnel Device (820)            None      16593


Last week:

QUOTE

16593  Anti-Personnel Device (820) - 10 mus
                                                                PREF      DMG
16593  Anti-Personnel Device (820)            None      4231


10 x mass, 1/4 x short range damage. Could have mentioned it somewhere?
Andy
From what I understand APds were being used in GPs to attack bases. They soak up enemy fire very well

They were also being used on platforms as a defence mechansim
Mica Goldstone
Sorry, yes, it was our intention to mention this in SSS, but minor things tend to slip the mind and a note is either ignored or buried.

Small items are excellent soakers in combat simply because the damage in ground combat is applied to a combat item and then the excess may be lost due to spread parameters.

In BSE the AAPD was defensive only and there was no such thing as spread so it was not an issue. In Phoenix it's ability was vastly out of proportion with other items.

Its size (1mu) meant that it could be taken into combat and used offensively. A hit of 50 damage would destroy a light tank, or due to spread a couple of AAPD's.
50 hits by AAPD's against an attacking force of troops would mean 50 attacks all delivering 1 damage. They could also be used in boarding actions...

By making them 10mu's they are no longer worth using offensively and they cannot be used in boarding actions.
By reducing the damage they are effective against militia and light troops, okay in quantity against basic troops but are not a serious threat to most veterans.

They become what they were meant to be, cheap and cheerful for large starbases and reasonable for outposts on account of their ability to kill low numbers of troops.