Goth | |||||||
Is there a basic consensus on whether one big platform is better than several smaller ones in the same orbit (from a purely military defensive perspective). Let's say you had only 1000 platform hulls available and were looking to get the most defensive capabilty from those hulls. Consider that the platform will be working in conjuction with a Base that has good firepower and is not activating its planetary shield complexes. Goth | |||||||
Gandolph | |||||||
i would give you my opinion but not on here. cant see the point in telling the enemy my observations as well. | |||||||
ptb | |||||||
With a qualifier that I only have minimal experiance with combat. My observations and my reasoning both suggest to me that a big platform is better than lots of small ones. The main disadvantage of small ones is they divide your forces and so could be overrun independantaly and then used against you. Of course boarding them might prove hard ![]() | |||||||
Lord Scrimm | |||||||
As the esteemed IMP Patrol Commissioner is unwilling to share his insight, then allow me do the honours ![]() Multiple smaller platforms have the advantage for a number of different reasons. Using your example of 1000 Platform Hulls and splitting them up between 1x 1k Plat and 10x 100 hull Plats: 1) The presence of 10x as many targets spreads the firepower of an encroaching fleet over the 10 platforms rather than concentrating them upon 1 platform. This in turn allows the platform Armour to last longer, saves internal damage and increases the longevity of the platform as a whole. It therefore becomes more cost effective, repairwise, to build 10 platforms rather than a single platform. 2) By setting the targetting of the multiple platforms correctly, you can have tailored ordinance engage ships of your choosing - Torp Platform v. Carriers, Kinetic Missile Platform v. Capital ships. This, again, increases the efficiency of the platform design. Further, High Accuracy weapons systems such as Space Fighters require less Targetting Computers, so the space can be better spent on... more ordinance. 3) By setting up multiple platforms you can have 10 different starbases control them rather than just a single starbase. Should Platform control complexes be shut down due to agent activity, this will impact the platform defenses less severely than if a single platform were affected. 4) Cascade damage from a lucky enemy hit will not destroy your entire defence - just 1/10th of it. This allows for Missile Platforms to dispense with Magazines and instead concentrate upon... more ordinance. 5) As every position is allowed a chance to scan incoming craft, 10 platforms have 10x as many chances of scanning a stealthy craft as a single platform would. Playing the numbers, this means about a 30% improvement in the chances of discovering stealth craft than otherwise (bearing in mind that all 10 platforms are unlikely to have high sensor-power - concentrating instead upon fire-power). I'm sure that there are some things I've missed, but these are the most salient points IMHO. Cheers, Rich Fanning aka ![]() Lord Lawrence Scrimm CIA Intelligence Director | |||||||
Gandolph | |||||||
i will say i think your torp platform is a splendid idea and i advise building as many as you possible can | |||||||
Goth | |||||||
He he he The rest of the ideas sounded pretty good though.... Goth | |||||||
Lord Scrimm | |||||||
Torps aboard platforms have their place - I'll leave you to figure it out on your own though.... ![]() Rich Fanning aka ![]() Lord Lawrence Scrimm CIA Intelligence Director | |||||||
Goth | |||||||
hmmm........ I do love torps....... Maybe if you can stop a ship with tractor beams and have enough targeting computers... Otherwise, I don't know how you could hit the ship. Goth ![]() | |||||||
Watcher | |||||||
The Tractor Beam and Torp combination isnt supposed to work (it'd be a game winner tactic<g>). Destroying engines would allow them to work though... Mark | |||||||
ptb | |||||||
Does this implie that torp accuracy is taken from max speed and not current-speed-after-weapon-effect? | |||||||
COH_Gord | |||||||
Yup. Gordon | |||||||
Andy | |||||||
I agree you do need multiple platforms in orbit however the cost is prohibitive. I would only do this on core worlds that you can defend, say with 5k hulls+. Platforms will always be expendible in that they are there to stop starbases getting attacked either by naval or ground assault - he who controls the orbit and all that. They are also good for stopping those small pesky scout ships entering the orbital quad or the orbit. In my opinion It is easier to build shield complexes , shields and shield gens on smaller bases and also concentrate on ground defence. On medium sized worlds I'd probably build a small platform to take out pirates and small ships as well. In the end it all depends who you are fighting as to how large your platforms need to be and therefore how large their fleet is. Andy | |||||||
Goth | |||||||
Scrimm: Now that you've seen my set up at Bannockburn, what do you think? Goth P.S. You have now earned my most personal attention. | |||||||
Lord Scrimm | |||||||
The battle report has made the rounds - I think the following is the most succinct response: "...not too much to worry about."
Why's that? It's not like I've murdered 2500 innocent civilians in Neutral territory lately... Lord Lawrence Scrimm CIA Intelligence Director (PS: Isn't it strange that I was able to follow the Pig Sticker 30 to where it was hiding...? If I were you, I'd run a security crackdown fairly quick...) | |||||||
Goth | |||||||
I was hoping you could send a bigger fleet to further test your assumptions... I can barely keep track of where all the different Pig Stickers go, Why would I care if you are tracking one of them (even if you had the capability to do so)? Security crackdown..... That's a good one. When Lord Goth had gotten word of the scouting attack on Bannockburn he was quoted: "Tell them to send more ships!" |