gtdoug | |
Hi, How many "additional hours" does it take to activate a complex... I ran this order today... >Date 2.3: Activate Complexes {9} {500} Warning - You only had 25 Employee complexes, number activated reduced. 6250 work hours were used to activate the complexes. 25 Employee complexes are active. I didn't have a printout handy when I entered the turn... so couldn't remember how many Employee complexes i needed to activate.... so i just entered a number i thought would make sure I reactivated them all (very lazy... but it works). Have I been charged correctly for the activating of 25 complexes? 250 hours per complex sounds quite high... I think this works out to be equivilant to half the man hours of running it for a week... Anyway... Is it right? Ta muchly. Doug. ps oooh! 100th post! ![]() | |
Ro'a-lith | |
Sounds about right to me - it is after all only half the number of manhours needed to run each complex per week ![]() |