Garg
I have at times, asked about permissions to GPI and finding new planets to settle, but the big affs tends to say no, so that leaves really Skord, Yank and perhaps Solo, if you dare it.

Anyone else also having this problem?

I personally would like to know what the main problem is, as to me, it generally seems to come down to lack of resources sometime in the future, so if thats the point, then how do mica plan on sorting this out, just adding new systems?
so when resources do run out, then there will be lots of wars about the rest, until there is only be a few affs left, all of them owning lots of empty and worthless systems?
FLZPD
QUOTE (Garg @ Jan 12 2006, 03:43 PM)
I have at times, asked about permissions to GPI and finding new planets to settle, but the big affs tends to say no, so that leaves really Skord, Yank and perhaps Solo, if you dare it.

Anyone else also having this problem?

I personally would like to know what the main problem is, as to me, it generally seems to come down to lack of resources sometime in the future, so if thats the point, then how do mica plan on sorting this out, just adding new systems?
so when resources do run out, then there will be lots of wars about the rest, until there is only be a few affs left, all of them owning lots of empty and worthless systems?

I dont think lack of future resources would be the main reason to prevent people establishing themselves in claimed space (at least its not for me anyway). For me the big factor is roleplay.

Trust must play a major part for most people too. If you are playing an honest, law-abiding character then I would ask those who have refused you directly - perhaps your affiliation isnt trusted or has broken the rules before, perhaps you have friends who cant be trusted, etc. Im not suggesting this is the case about you in particular, these are just comments for anyone in general that I think they have to ask of themselves and others.

If you are playing a dishonest character, then of course why you are banned is the wrong question - asking how to avoid detection would be a good one biggrin.gif

Mark
Garg
well if i am not allowed, due to me, then i guess i should quit playing the game, no point playing, if its going to be like that.

its why i am asking, if others are having this problem, could be a serious problem for smaller affs and players who wants to be on their own, but who dont have a home system as well.
FLZPD
QUOTE (Garg @ Jan 12 2006, 06:04 PM)
well if i am not allowed, due to me, then i guess i should quit playing the game, no point playing, if its going to be like that.

its why i am asking, if others are having this problem, could be a serious problem for smaller affs and players who wants to be on their own, but who dont have a home system as well.

I didnt mean 'you' as a player but anyones in-game character. If someone has a problem with the Krell, for example, then you cant expect them to let you into their systems

Mark
Garg
ofc not

But what i have seen, tends to not matter the aff i am in nor if we are on good terms or not.

If the big system owners dont let others in, then do mica need to expand the KAS systems, so the rest of us, got some where to setup as well.
ptb
If you offered to defend a system for it's current owner then I'm sure the two big IMP / CNF blocks would consider it. Of course they might not want those agressive krell around for other reasons. happy.gif

Although having said that getting permission to explore / exploit / colonise somewhere is like getting blood out of a stone, although I guess my affiliations history has at least something to do with that wink.gif
gtdoug
How about offering a deal...

something along the lines of...

"if you let me mine/exploit/colonise your territory i'll give you 10% share in the ore/profits/resources"

It might get your foot in the door...

It's doesn't sound a very Krell attitude though... wink.gif

Doug


Mica Goldstone
There are a great many systems. Refusing access for certain affiliations is not about who do you trust right now, it is often a case of how stable will the position remain.
There are factions in the game that are incredibly stable and making a decision as to whether they should be allowed colonisation rights a matter of whether they are currently friendly as this is likely to remain so for the forseeable future.
Then there are factions that are unstable and decisions as to whether to allow them to colonise come down to - who is likely to inherit what they leave behind when they move on to the next shiny thing. This is especially true of small affiliations.
The only suggestion I have is that a deal is struck with the system owner to the effect that should the player leave the affiliation, the system owners take control of the system assets unless they agree otherwise. This can be written in the position charter allowing the GM to forcefully change ownership if necessary.
Garg
ptb wrote
>If you offered to defend a system for it's current owner then I'm sure the two big >IMP / CNF blocks would consider it. Of course they might not want those >agressive >krell around for other reasons.

I did that, but ofc i can see why krells would not be allowed, but i have not only played KRL and had this problem <g>

>Although having said that getting permission to explore / exploit / colonise >somewhere is like getting blood out of a stone, although I guess my affiliations >history has at least something to do with that

not sure what aff you are in, but it is much like taking blood from a stone, thats why i wanted to hear, how big a problem this really is.
Garg
gtdoug, well i did offer to pay a tax, but they refused right away and it dont really go against being krell, but some other parts of krell does <g>
Garg
sounds interesting mica, did not think you would allow that.

But at times i do hear the limits on resources is the reason, if that is also true, then will a turn over deal not work well, its not like i cant survive where i am now, its just a big limit on what i personally could do, but also others must be in the same situation.

I dont blame anyone from doing the blocking, its more just how limited are you then, unless you got a system or friends systems, you only really have KAS, but thats only 2 systems, of which one is filled up <g>