| Steve-Law | |
| Another calculations question I'm afraid. Does anyone have any details of how efficiency is calculated (in bases and ships). i.e. how much drop per complex without a command complex? How much per missing employee/crew? What about bridges (are bridges cummulative?)? How do these things compound, etc... Oh and here's another one with complexes. What's the maximum number of complexes (at 100% efficiency) you can have INCLUDING 1 command complex? 100 or 101 (i.e. 1 IN every 100 or 1 FOR every 100) | |
| Steve-Law | |
| Okay, I just did some numbers and I get this: %drop in starbase efficiency = insufficient employees = ((required-available) / required) * 100 insufficient command complexes = 0.1 * excess complexes (e.g. 834 total complexes with 8 command complexes = 96.6%) This is from a very small sample, so any more examples to confirm or deny will be much appreciated... |