Steve-Law
Currently you can be either officially at war with an affiliation, or officially allied. This affects your combat lists.

What if I an aff has an arrangement with another aff (like the DEN and FET in Forest for example) where they are not allied, and not interested in being so, but would want to be able to support/defend each other?

Another example is one of the long term standing rules of allowing other affs in DEN system was that they should have DEN on their support/defend lists.

etc.

There should be more flexibility, and/or more options in this area.
David Bethel
Well i don't really want to muddy to water too much. I want it to be simple where possible and its to make it clear who is likly to get attack and who is not.

We could add a non aggression pact level, i suppose. That would cover defending only and not adding to enemies ?

You also have to consider starbases etc are not covered by this.

QUOTE
Another example is one of the long term standing rules of allowing other affs in DEN system was that they should have DEN on their support/defend lists.


Well unless there are warships in DEN territory then its not really a problem. As starbases can add + non naval ships can not carry lists.
MOH_Floaty
Is there a 'neutrality' option? Or have I missed that?

Steve-Law
QUOTE (David Bethel @ Oct 12 2004, 11:08 AM)
You also have to consider starbases etc are not covered by this.

Yes, that's a point I'd forgotten. But it still doesn't let ships defend starbases. It might be through an arrangement or it might be a one off (e.g. if someone hired your aff to protect a particular asset for one particular attack).

"non-agression pact" isn't really the same (although it's mostly a wording issue I suppose, I can live with the actual implementation idea).

But I was thinking something like:

Allied - can add any position or entire aff to support/defend lists.
Friendly - can add specific positions, but NOT entire aff to support/defend lists. (or just defend if you prefer)
Neutral - nothing.
Cautious/hostile (or similar word smile.gif - can add specific positions, but NOT entire aff on enemy lists.
Enemy/at war - can add any position or entire aff to enemy lists.
Steve-Law
QUOTE (drjpd @ Oct 12 2004, 11:41 AM)
Is there a 'neutrality' option? Or have I missed that?

Neutral would be neither at war with, or allied to an aff. In other words the vast majority of affs. But neutral, in these terms, means you can't attack, nor can you defend or support. That's not quite what neutral means to me.

So you are fully allied with an aff, fully at war with an aff or you can neither attack nor support/defend an aff under any circumstances. (starbases excluded of course smile.gif

Where's all those nice, interesting grey areas and role-playing oportunities?


MOH_Floaty
QUOTE
Where's all those nice, interesting grey areas and role-playing oportunities?


I was clearing out one of the pig pens for a conference room for negotiations with off-worlders... a lot of pig mess... Mrs Floaty wasn't happy with the smell. I am in the dog house now. Wars will rage, peace will hold, but my dinner will still get cold sad.gif
Steve-Law
QUOTE (drjpd @ Oct 12 2004, 03:39 PM)
I was clearing out one of the pig pens for a conference room for negotiations with off-worlders... a lot of pig mess... Mrs Floaty wasn't happy with the smell. I am in the dog house now. Wars will rage, peace will hold, but my dinner will still get cold sad.gif

Yes, but was the smell the off-worlders, the pig mess or you?

(as if any of that is at all relevent smile.gif
MOH_Floaty
QUOTE
Yes, but was the smell the off-worlders, the pig mess or you?


Me. Unfortunately.

sad.gif

Steve-Law
[Changed this whole post, too early, too confused]

If you can add posted positions to your list without declaring war against their position, what about something similar going the other way?

(Do we even need a restriction to who you can support?)
ptb
Personally i'd have been happier without the whole declare ally/declare war options, as from what i can tell there is no benfit in having them and it removes a lot of roleplaying options from the game.

Granted it gives a pd more control over their affiliation, however i feel i should be allowed to give my pd as much control over my warships as i choose, although thats possibly just the way it works in RIP as opposed to more control freak affliations.

But before i could add an allied affilation to my suppport list and add a hostile to my attacklist, just like now, however i could also, if i so choose, add a disliked allied affilation's position to my attack list, defended a hostile or done either with neutrals.

Also how do i now setup a "neutral zone" around my starbase, before i could have supported everyone, but the best i can do is support my allies and let them get away with shooting up neutrals in my space. (not that they would, but this is just an example)
Steve-Law
QUOTE (David Bethel @ Oct 12 2004, 11:08 AM)
Well unless there are warships in DEN territory then its not really a problem. As starbases can add + non naval ships can not carry lists.

DEN ships cannot defend ships or starbases from other Affs. They may be peaceful traders or "resident" affs supplying their own starbases and they should be able to expect a certain amount of protection (and I'd expect to be able to give it to them).
ptb
I guess it's good that starbases can add anyone, just no the patrols around them, hmm can you add a ship to a squadron run by a starbase (and so hopefully using it's lists), i don't know enough about how it works happy.gif