Steve-Law | |||
Bit of a silly question I suppose, but what sort of sensor profile are we looking at for your average asteroid? | |||
Jerusalem | |||
I think it varies a lot. They're all pretty damned small though. | |||
ptb | |||
doesn't that depend on your point of view. I mean, compared to a ship most are probably pretty big. compared to a civilian there huges... but compared to say a planet, tiny ![]() | |||
Dan Reed | |||
physical size, yes they are usually bigger than a ship - but remember that they are inert lumps of rock (or other stuff) just floating in space, rather than a powered ship with all kinds of emissions. Sensor profiles are not purely dependant on size.... Dan | |||
Archangel | |||
All readers are referred to the URL http://www.solarviews.com/eng/vesta.htm The opening paragraph follows: [QUOTE] The Hubble Space Telescope observed asteroid Vesta between November 28 and December 1, 1994, when Vesta was at a distance of 251 million kilometers (156 million miles) from Earth. Vesta has a diameter of 525 kilometers (326 miles) and is smaller than the state of Arizona. It rotates about its axis in 5.34 hours." The important question is: If we can see a little rock 525Km across from 251 million miles away, the it do we need tech level 10 scanners before the same thing is visible in Phoenix.... ![]() ![]() | |||
Dan Reed | |||
that kind of sized asteroid would be apparent on a system scan - several systems I know have immediately apparent asteroids. We're talking about the small chunks of rock of say 1km in diameter - which equates to about 0.00000069% of the volume of Vesta (assuming spheres, an approximation I know), from a powered ship rather than a dedicated telescope I used volume rather than diameter because sensors in the game are likely dependant on light, mass, subspace resonance and a whole battery of futurisic tech - mass would depend on composition. But if a ship's sensors are exactly as good as Hubble at "discovering stuff" and distance gives an exactly proportional effect to the chances of discovery, that ratio would be equivalent to discovering a 1km asteroid at a distance of about 1.7km Whatever the numbers work out at, the fact that asteroids are tricky to find also happens to be "good for the game" in my opinion ![]() Dan | |||
Jerusalem | |||
Yup, totally agree with Dan. I spend a lot of fruitless frustrating unrewarding time searching for them. And I get a real thrill when I find one. ![]() | |||
Sjaak | |||
Nahhhh, not me.... I don't search for them.. I just happen to bump into them so once an while :-) And I mostly get into problems along the way :-( |