J'ron-P'to | |||||
If a platform is in an other system than the Starbase that controls it which enemylist does it use? It's own or the starbase's? J'ron P'to | |||||
Archangel | |||||
According to the starbase manual the following is the case
There is no indication in the manual that should the platform be embarked and moved elsewhere this would change, although it does discuss the concept of embarkation and deployment elsewhere. Based on this I think it reasonable to conclude that the application lists would be those of the starbase in the remote location. | |||||
J'ron-P'to | |||||
The problem is I rember reading somewhere a statement from Mica to the effect that a platform only uses the starbase's enemy list if the starbase can scan the target and thus causes the battle otherwise it uses it own lists. However I cannot find that statement any where in my notes. ![]() J'ron P'to | |||||
Archangel | |||||
Hi, I have looked at this problem a little deeper today, and find that a Starbase and Platform contains an interesting order (Full Orders list) named 'Uplink Platform Control'. This order is used to change the controlling starbase, or even remove a relationship between a controlling starbase and platform. It is possible using this order to set the case that no starbase is controlling a platform. In this case I think it then true that the Platform's own lists would then be functional and not overridden by a controlling platform.
It your memory is correct in this regard, then it is a simple matter to ensure the platform has identical lists to the controlling starbase in the first instance. And secondly, the implication of your remark is that should the lists differ and the starbase cannot scan the 'target' different outcomes could occur as a consequence. Well, it occurs to me that identical lists evades the problem directly. In addition, it is also useful (I think) to ensure that the Support/Defend lists are complementary. Archangel | |||||
Jumping_Jack | |||||
...but it should be noted that this drops the efficiency of the platform to 20% - so you need five times as many crew factors it to fight as effectively. | |||||
ptb | |||||
I hope they use starbase lists, otherwise I have lots of platforms that aren't watching for anything ![]() Can anyone confirm either way what they do? | |||||
Nik | |||||
Personally I'd prefer a platforms list to be independent of a Starbase list. You may want to get a platform to attack something but not want the Starbase to get involved for example. Nik | |||||
Ro'a-lith | |||||
I believe there may be a problem with starbases employing starbase shields too. A starbase carries enemy affiliation AAA on it's list, but has active starbase shields so cannot fire. The starbase sees an enemy ship from affiliation AAA enter orbit, but is unable to enter combat because of the shields. The starbase's platform, on the other hand, has nothing on it's own enemy lists and fails to 'see' the enemy ship (Sensor depth). Should the platform, uplinked to the starbase, shoot or not? | |||||
ptb | |||||
Yes, the starbase fails to shoot because shields provent it and not because it doesn't wish to enter combat. Of course if the platform and starbase share sensor data is another matter, personally if you have support your own affiliation then it should share sensor data regardless of shielding. | |||||
hlq-pd chris a | |||||
so with regard to platforms being controoled by starbases in other systems can some one please confiorm if the starbase controling the platform has to scan the position for that position to fire cause if thast the case platforms outside of orbits are totaly useless. so a platform need to fire totaly independently of the starbase lists and scanns but need to to be uplinked to keep control or are they are another part of the game thats totaly usless following changes? chris a | |||||
Ro'a-lith | |||||
That's part of the problem here Chris. This question arose over an incident in Inferno at the end of last week. I control two platforms from the (former) FGZ capital starbase in Twilight. One in orbit of the world and one in orbit of the Inferno stargate. Understandably, with the changeover to FLZ we added 'All FEL' to the base's enemy list, and Gord decided to take a peek at what we were up to by entering orbit of the Inferno gate. The Inferno gate platform did not have FEL on the enemy list, but the starbase and platform in Twilight did. Inferno platform spotted the FEL ship - and *boom*. | |||||
Jumping_Jack | |||||
So, the work around here is for all platforms which wish to hold independent enemy lists, to not be linked to a starbase? Or alternatively be linked to a starbase which didn't matter what lists it held, because it's in a secure location? You could even create an outpost just consisting of platform control complexes somewhere nearby - on an asteroid, on or moon, or in the local gas giant for instance. Doesn't sound like yet another military a problem that needs to be fixed any time within the next three years to me. I think that the figure of three years comes to mind, because that's how long we have been waiting for any development on trade, and for the SA's which have to 'wait for the infrastructure upgrade to come in' before being implementable. Log it. Leave it. TonyH | |||||
Ro'a-lith | |||||
We weren't asking for a rule change, just a rule clarification ![]() | |||||
hlq-pd chris a | |||||
thanks mate thast made the situation very clear and i can now do what i have to with my platforms what i was worried over was that the starbase had to see the ship for the platform to fire which your explanation has cleared up nicely for me and will save me loads of orders on individual platfroms if they all us the base enemy lists ![]() | |||||
Jumping_Jack | |||||
Sorry - confused by the phrase "That's part of the problem here Chris". Thought we were into yet another combat mechanism change thread - but there wont be any, until after infrastructure! ![]() TonyH |