Romanov
Do alien attack animals actually do something?

They are not listed as a trade item but are also not listed as a ground defense item.

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Nic
Mica Goldstone
At the moment they are not listed as 'slaves', i.e. rebellious, as we found that at the time of the conversion, there were a few class 7+ starbases with hundreds of thousands of these life forms but less than a handful of people. The result - instant rebellion and loss of starbase.

We will be putting the rebellion/mutiny/breakout code back in, in a short while. Be warned! sad.gif
Romanov
so all they do is revolt. Will they get a ground defense setup when you add this slave code back?

Looks like the DTR will have to release all ours due to them being slaves sad.gif

Nic
Clay
QUOTE
Looks like the DTR will have to release all ours due to them being slaves

By being animals (and not sentient creatures) is this not a slight inaccuracy to call them slaves? While they have the game-mechanic of being a "slave" doesn't mean that the DTR have to consider them as slaves.
I would not consider non-sentient creatures to be classed as slaves, or I'd have to let all my cows go wild..... dry.gif
Mica Goldstone
QUOTE (Romanov @ Feb 16 2004, 06:56 PM)
Looks like the DTR will have to release all ours due to them being slaves sad.gif

They are classed as slaves simply because they cannot be domesticated. Nobody would want 150kg of claws, teeth and ravenous bellies marching through their starbase without some form of control.

This is a game mechanic rather than a moral stance.
DMJ
Will they have any sort of game mechanic benefit apart from adding to the size of the colony, and as Nic says being able to revolt?



Mica Goldstone
Yup, they have basic combat stats so are included in combat on the side of the owner.
DMJ
Cool.

Thanks.