Brother Tenor
My space fighters are reporting negative damage;

Round 2: 72 Space Fighters
- 72 hits - -169 [1440] damage - 100%
Round 3: 72 Space Fighters
- 72 hits - -81 [1440] damage - 100%


Bug?
Frabby
I've also achieved negative damage, in my case with a volley of kinetic missiles.

Looks like "overkill" is rated as negative damage when a position is completely destroyed and splash damage would bring it to less than zero MUs.