| Frabby | |||||
| I got four ships (3 Caravels and an Infiltrator) transferred to me from my affiliation, all of which hadn't been moved for several months. On all of these ships, either the TUs were below 300 or the efficiency was odd (one ship under-crewed yet at 150%, one with full crew at 0%). The worst example is posted below. Mind the 0% Integrity - this ship should have broken up long ago (or do I have to move it first so that an integrity check occurs? Which would effectively allow for unlimited mothballing at starbases...) Phoenix: Beyond the Stellar Empire KJC Games www.kjcgames.com/phoenix DTR SHIP New Ship (34589) Stephen Jaroschek Account No: Printed on 27th September 2005, Star Date 205.39.2 ----------------------------------TURN UPDATE----------------------------------- Scans ----- Date 1.1: AFT SHIP HARPER'S DRAGON (69177) - {100 Heavy Hulls} AFT SHIP GOLDEN LEOPARD (4343) - {75 Normal Hulls} Date 6.5: AFT SHIP GOLDEN LEOPARD (4343) - {75 Normal Hulls} AFT SHIP HARPER'S DRAGON (69177) - {100 Heavy Hulls} Date 11.1: AFT SHIP GOLDEN LEOPARD (4343) - {75 Normal Hulls} AFT SHIP HARPER'S DRAGON (69177) - {100 Heavy Hulls} Date 16.2: RIP SHIP COOK IT UP (12051) - {75 Heavy Hulls} Financial --------- Date 37.3: 40 troops were paid 40 stellars. Date 38.3: 40 troops were paid 40 stellars. Date 39.3: 40 troops were paid 40 stellars. Date 40.3: 40 troops were paid 40 stellars. Date 41.3: 40 troops were paid 40 stellars. Date 42.3: 40 troops were paid 40 stellars. Date 43.3: 40 troops were paid 40 stellars. Date 44.3: 40 troops were paid 40 stellars. Date 45.3: 40 troops were paid 40 stellars. Date 46.3: 40 troops were paid 40 stellars. Date 47.3: 40 troops were paid 40 stellars. Date 48.3: 40 troops were paid 40 stellars. Date 49.3: 40 troops were paid 40 stellars. Date 50.3: 40 troops were paid 40 stellars. Date 51.3: 40 troops were paid 40 stellars. Date 52.3: 40 troops were paid 40 stellars. Date 1.3: 40 troops were paid 40 stellars. Date 23.2: 40 troops were paid 40 stellars. Date 23.3: 40 troops were paid 40 stellars. Date 24.3: 40 troops were paid 40 stellars. Date 25.3: 40 troops were paid 40 stellars. Date 26.3: 40 troops were paid 40 stellars. Date 27.3: 40 troops were paid 40 stellars. Date 28.3: 40 troops were paid 40 stellars. Date 29.3: 40 troops were paid 40 stellars. Date 30.3: 40 troops were paid 40 stellars. Date 31.3: 40 troops were paid 40 stellars. Date 32.3: 40 troops were paid 40 stellars. Date 33.3: 40 troops were paid 40 stellars. Date 34.3: 40 troops were paid 40 stellars. Date 35.3: 40 troops were paid 40 stellars. Date 36.3: 40 troops were paid 40 stellars. Date 37.3: 40 troops were paid 40 stellars. Date 38.3: 40 troops were paid 40 stellars. Information ----------- Date 37.3: Weekly stress reduced integrity to 67.6%. Date 38.3: Weekly stress reduced integrity to 65.6%. Date 39.3: Weekly stress reduced integrity to 63.6%. Date 40.3: Weekly stress reduced integrity to 61.6%. Date 41.3: Weekly stress reduced integrity to 59.6%. Date 42.3: Weekly stress reduced integrity to 57.6%. Date 43.3: Weekly stress reduced integrity to 55.6%. Date 44.3: Weekly stress reduced integrity to 51.6%. Date 45.3: Weekly stress reduced integrity to 49.6%. Date 46.3: Weekly stress reduced integrity to 47.6%. Date 47.3: Weekly stress reduced integrity to 45.6%. Date 48.3: Weekly stress reduced integrity to 43.6%. Date 49.3: Weekly stress reduced integrity to 41.6%. Date 50.3: Weekly stress reduced integrity to 39.6%. Date 51.3: Weekly stress reduced integrity to 37.6%. Date 52.3: Weekly stress reduced integrity to 35.6%. Date 1.3: Weekly stress reduced integrity to 33.6%. Date 23.2: Weekly stress reduced integrity to 29.6%. Date 23.3: Weekly stress reduced integrity to 27.6%. Date 24.3: Weekly stress reduced integrity to 25.6%. Date 25.3: Weekly stress reduced integrity to 23.6%. WARNING - Integrity is dangerously low. Date 26.3: Weekly stress reduced integrity to 21.6%. WARNING - Integrity is dangerously low. Date 27.3: Weekly stress reduced integrity to 19.6%. WARNING - Integrity is dangerously low. Date 28.3: Weekly stress reduced integrity to 15.6%. WARNING - Integrity is dangerously low. Date 29.3: Weekly stress reduced integrity to 13.6%. WARNING - Integrity is dangerously low. Date 30.3: Weekly stress reduced integrity to 11.6%. WARNING - Integrity is dangerously low. Date 31.3: Weekly stress reduced integrity to 7.6%. WARNING - Integrity is dangerously low. Date 32.3: Weekly stress reduced integrity to 5.6%. WARNING - Integrity is dangerously low. Date 33.3: Weekly stress reduced integrity to 3.6%. WARNING - Integrity is dangerously low. Date 34.3: Weekly stress reduced integrity to 1.6%. WARNING - Integrity is dangerously low. Date 35.3: Weekly stress reduced integrity to 0%. WARNING - Integrity is dangerously low. Date 36.3: Weekly stress reduced integrity to 0%. WARNING - Integrity is dangerously low. Date 37.3: Weekly stress reduced integrity to 0%. WARNING - Integrity is dangerously low. Date 38.3: Weekly stress reduced integrity to 0%. WARNING - Integrity is dangerously low. |-Command Report---------------------------------------------------------------| | | | Name: New Ship (34589) Aff: Detinus Republic(58) | | Wealth: Exceedingly many Stellars Ownership: Affiliation owned | | Efficiency: 150% TUs left: 18 tus | | Security Code: XXXX Stellar Value: 88400 | | | | Design: Caravel (6) Class Interceptor | | Hulls: 75 (Light Hull) Hull Damage: 0% | | Integrity Mod: 2 Integrity: 0% (7.5 patches) | | Armour: None | | | | Position is being played anonymously. | | | |-Navigation Report------------------------------------------------------------| | | | LOCATION | | Husk (26) Orbit - Quadrant Beta 7 - Solo System (121) | | | | Sensor Rating: 25% Sensor Profile: 137% | | Planetary Scan Rating: 5% Sector Scan Rating: 58% | | ISR Drive Rating: 3 Jump Capability: Yes (100 tus) | | Manoeuvre Speed: 3.2 g Orbit Time: 3 tus | | Landing Time: 15 tus Takeoff Time: 15 tus | | Surface Area: 118 Embarking Size: 8840 mus | | | |-Crew Report------------------------------------------------------------------| | | | CREW | | 40 Human Crew (505) - 1 mus | | 1 AI Navigator (915) - 10 mus | | | | Crew Factors: 260 Required: 143 | | | |-Cargo Report-----------------------------------------------------------------| | | | Life Support: 40/160 | | | |-Space Combat Report----------------------------------------------------------| | | | Combat Efficiency: 100% Your Target Silhouette: 3.26 | | Combat Speed: 0 g | | | | DEFENCE | | Armour: 0 Scints: 0 | | Dodge: 0 g Manoeuvring Dodge: 0 g | | Shields: None | | | | COMBAT OPTIONS | | Max Targets: 1 Target Type: None | | Flee Option: Flee On Patrol: No | | | | TARGET PREFERENCES | | Position Type: Ignore Ship Type: Ignore | | Armour Type: Ignore Ship Size: Ignore | | Retarget: Ignore Retarget if Target: Ignore | | | | TARGETING | | Targeting Bonus: 0 Sensor Power: 2.71 | | Base Accuracy: 3 Officer Bonus: 0 | | | |-Boarding Defence Report------------------------------------------------------| | | | SHORT RANGE GROUND UNITS | | PREF DMG FACTORS | | 40 Human Crew (505) Packed 40 40 | | ----- ----- | | 40 40 | | | | Current Ground Factors: 40 | | Maximum Boarders: 1184 Units | | Scout Accuracy: +-47% (40 factors) | | | |-Target Lists-----------------------------------------------------------------| | | | No naval officer, positions can only be added to the ground enemy list. | | | | SPACE ENEMY LIST SUPPORT LIST DEFEND LIST DO NOT TARGET LIST | | None None None None | | | |-Installed Items--------------------------------------------------------------| | | | 1 AI Navigator (915) - 10 mus | | 1 Bridge (100) - 50 mus | | 1 Exploration Module (136) - 40 mus | | 8 ISR Type 3 Engines (150) - 20 mus | | 1 Jump Drive (175) - 50 mus | | 16 Quarters (131) - 25 mus | | 1 Sensor mkII (104) - 10 mus | | 29 Thrust Engine (160) - 20 mus | | | | Install Space: 1300/5250 | | | |-Pending Orders---------------------------------------------------------------| | | |------------------------------------------------------------------------------| | Turn Cost £0 | |------------------------------------------------------------------------------| | |||||
| MasterTrader | |||||
| Was this just an update upon transfer? (i.e. the message title ended with [transfer] rather than [day#]) If so, then such transfers do not, in my experience, do all the updates (adding TU's, sorting out efficiency, etc), but they will appear as soon as you submit some proper orders. Potentially Mica may make some allowance regarding the lack of integrity... Richard AFT | |||||
| David Bethel | |||||
Yes they should have broken up long ago. Ther was a bug in the check intergrity routine - now fixed.
I think these are updates which may not have had things reset on them. If you had run a proper turn on them, they would have been ok. |