Romanov
There appears to be a serious bug with platforms. The following battle occurred in Solo caused by the DTR Platform defending the DOM ship that was being boarded by the Pirate. The problem is that the DTR platform did not have DOM on defend list and has no weapons so could not even fire.

The strangest thing is that the PIR ship has appeared on the platform's enemy listed but I never put it there. The platform has never had PIR or anyone on any lists, it was purely a spotter platform (and not a goot one at that).

In another location, a platform was dropped into a OQ where a battle was occuring. The platform again had no active lists and there were no enemies attacking it but the platform got a battle report and appeared on the list of combatants.

IC I would not agree with the pirate actions but OOC, he should have been able to board the DOM caravel without my platform hindering him. The pirate should tell Mica and get the GM to seed him a caravel since he should have had this one away.

Location:
Solo (121) - {Gamma,4}

-----------------------DTR PLATFORM Onyx Quad DX-1 (5316)-----------------------

Shields are down



---------------------------------Battle Summary---------------------------------

PIRATE The Knotted Heart (57003) - Ship
Surveyor Class Scout {No Armour}
Retreated from battle
DOM Lady Jade (2042) - Ship
Caravel Class Fast Freighter {No Armour}
Retreated from battle
DTR Onyx Quad DX-1 (5316) - Platform
Retreated from battle

Duckworth-Lewis
Doesn't the plaform carry the same lists as the starbase that has the control complex by default?
Romanov
I think you are right, that would explain the initial defend and also the reason that the other platform tried to defend/support the DTR ships even though the platforms are not in the same OQ/orbit/system as the controlling platform.

, but should a non firing platform/position be able to prevent a boarding?
David Bethel
QUOTE
The strangest thing is that the PIR ship has appeared on the platform's enemy listed but I never put it there. The platform has never had PIR or anyone on any lists, it was purely a spotter platform (and not a goot one at that).


Thats normal - basically if you support/defend a ship that is being boarded to specifically target then you have it added to the enemy before a battle.

Solution to your platform problem : Switch your alert satus to passive and the platform will not enter a battle again - reguardless of the starbases lists.
David Bethel
QUOTE
but should a non firing platform/position be able to prevent a boarding?


It only delays it a day - if the battle does not sort it out then either ship can move off. The issue that is pending is how to add order for the ship you have just boarded - or that get nabbed the next day.

Gandolph
no its not as simple as that David, yes the ship can move on IE the Pirate, but the vessel he is boarding cannot, hence he could lose it, if he was able to board the ship as per the standard boarding actions he would already have control of the vessel and would be able to submit orders for it on Monday

i have had this happen to me against CIA targets and its very annoying biggrin.gif

i personally think a boarded vessel, should have the same movement orders automatically as the boarding vessel, IE to move away from the boarding location, seeing as the troops on board the newly acquired ship would have had the orders before they left the "Boarder"

i also agree with romanov a non firing position should not hold the boarding over for 1 day as it is unable

and before anyone starts, no it wasnt me
Romanov
If a non-firing position can stop a boarding then the easiest way of stopping boardings is to have all your cargo ships fly around in pairs and defend each other (costly now you need a naval officer but still possible). If your first ship gets boarded then a space battle occurs and you can send in support the next day knowing that even if the ship gets boarded you will have more time to react to the boarding attempt. You could also try to counterboard the pirate.
Gandolph
this is exactly why this needs sorting out ASAP

BTW you shouldnt be able to counter board as it would have the leave combat flag, its still a bug and is meant to be sorted out. it is the same as any space battle if you were unpinned the day before you are unpinned the day after for movement. this does not protect the newly acquired ship however if its held over a day, but again see my above post.

lets hope they get something sorted out, otherwise boarding will become impossible and a waste of time
David Bethel
so basically if the leave combat flag was set on the ship you tried to board + the boarding was done after combat if it was boarding - that would sort it out ?
Gandolph
im not sure what that statement is totally biggrin.gif

do you mean, if the boarding action gets held over due to a defend order being triggered, you will make the boarding action straight after the combat phase on day one, and then obviously the same as any other battle the leave combat flag would be set to on, if so, then yes this would sort the problem out. and would be a fair conclusion to this type of activity

incidentally although i have nothing to do with this specific boarding action, i have carried out the odd one and think this would improve this specific area of the game
David Bethel
Yeah thats it.
Gandolph
ok, then yes i think that would be solve the problem
David Bethel
Boarding now runs after combat if it is pending