David Bethel | |
[1] Sorted out combat effficiency to have no effect on ground weapons [2] Removed all crew factors from ground weapons [3] Changed startrooper move rates to 10TU -> 50TU for orbit (makeing man speed=2.5g) so that can jump [4] Added code for shield modulators [5] Blocked deliver / untool tech during GC [6] Deleted position from posted list when it is deleted [7] Changed perishables to 0->(1.0/value per mu) % per day (was 5% previously) - max is still 5% though [8] Fixed battle support reports in combat |