David Bethel
[1] Sorted out combat effficiency to have no effect on ground weapons
[2] Removed all crew factors from ground weapons
[3] Changed startrooper move rates to 10TU -> 50TU for orbit (makeing man speed=2.5g) so that can jump
[4] Added code for shield modulators
[5] Blocked deliver / untool tech during GC
[6] Deleted position from posted list when it is deleted
[7] Changed perishables to 0->(1.0/value per mu) % per day (was 5% previously) - max is still 5% though
[8] Fixed battle support reports in combat